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  • The Platform
  • For Developers
  • For Creators
  • $AGTW
  • Academy
  • Affiliate
  • The Platform
  • For Developers
  • For Creators
  • $AGTW
  • Academy
  • Affiliate
July 6, 2025By admin

Machine Learning Engineer

At Agentic Tower, we’re pushing the boundaries of what AI can do in social gaming. As a Machine Learning Engineer, you’ll turn cutting-edge research into real-time systems that shape player experiences, in-game narratives, and community dynamics.

What You’ll Do

  • Build and deploy scalable ML models used in gameplay and user interaction
  • Collaborate with backend/game developers to integrate ML components
  • Optimize models for speed, cost, and player experience
  • Prototype new AI features like dynamic dialogues, matchmaking, and predictive analytics

What You Bring

  • 2–5 years of experience with ML pipelines
  • Proficiency in Python, TensorFlow or PyTorch
  • Familiarity with model serving (ONNX, TorchServe, etc.)
  • Prior experience in gaming or real-time applications is a plus
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July 6, 2025By admin

Data Scientist – Player & System Insights

Data is at the heart of everything we do. From balancing in-game economies to measuring social dynamics, we’re looking for a Data Scientist who thrives in messy, real-world data and can shape it into meaningful insights.

What You’ll Do

  • Analyze gameplay data and user behavior to guide product direction
  • Forecast engagement trends and system performance
  • Work closely with designers and devs to create data-driven features
  • Experiment with user segmentation and recommendation systems

What You Bring

  • Experience with SQL, Python (pandas, matplotlib, seaborn)
  • Strong statistical background (A/B testing, regression, clustering)
  • Experience in analytics within a product or gaming context
  • Bonus: experience with tools like dbt, Looker, Metabase
Read More
July 6, 2025By admin

Backend Software Engineer – Game Infrastructure

We’re building a real-time multiplayer experience with AI-driven personalization. As a backend engineer, you’ll help us architect a system that can scale fast while staying lean and resilient.

What You’ll Do

  • Build APIs and services that support gameplay, matchmaking, and player data
  • Collaborate with AI and front-end teams to deliver seamless experiences
  • Improve performance, security, and observability across systems
  • Help maintain dev tools, CI/CD, and test coverage

What You Bring

  • Deep knowledge of Node.js or Go (we use both)
  • Experience with real-time systems (WebSockets, Redis pub/sub, etc.)
  • Familiarity with Docker, Kubernetes, and cloud infra (GCP preferred)
  • Strong debugging and profiling skills
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July 6, 2025By admin

AI Product Manager

Freak Off is not just a game—it’s a live ecosystem powered by AI. We’re looking for a Product Manager who speaks both human and machine, and knows how to turn bold AI experiments into products players love.

What You’ll Do

  • Own the roadmap for AI-driven features and tools
  • Define KPIs and success metrics for intelligent systems
  • Translate player feedback and behavior into product evolution
  • Coordinate between AI, game design, and engineering teams

What You Bring

  • 3+ years of product management experience, preferably in AI/gaming
  • Understanding of ML/AI principles and development cycles
  • Experience running experiments and optimizing for player retention
  • A creative mindset with an analytical backbone
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July 6, 2025By admin

AI Systems Architect – Multi-Agent Coordination

We’re building an ecosystem of AI agents that interact, compete, and evolve. As our AI Systems Architect, you’ll design and oversee the coordination protocols that govern this multi-agent world.

What You’ll Do

  • Define the logic for AI agent communication and decision-making
  • Build scalable systems that allow agent behavior to evolve over time
  • Integrate ML models, LLMs, and RL loops into a unified architecture
  • Collaborate with gameplay and narrative to align system rules with world lore

What You Bring

  • Background in multi-agent systems or swarm intelligence
  • Experience with distributed AI systems and LLM integration
  • PhD or Master’s in CS, AI, or Robotics (or equivalent experience)
Read More
July 6, 2025By admin

Economy Designer – Token & In-Game Systems

At Agentic Tower, economy is more than balance, it’s a living organism. You’ll design tokenomics, resource flows, player incentives, and anti-exploit systems across PvE, PvP, and AI-driven gameplay.

What You’ll Do

  • Model in-game economies with a strong focus on sustainability and flow
  • Design reward systems that align with gameplay loops and player types
  • Build anti-inflation mechanics and player progression curves
  • Simulate scenarios for economic stress, exploits, and unintended loops

What You Bring

  • 2+ years experience in economy/game design or behavioral modeling
  • Strong grasp of systems thinking and dynamic balancing
  • Experience with tools like Machinations or custom simulators
  • Bonus: Crypto tokenomics or Web3 economic experience
Read More
July 6, 2025By admin

Deep Search & Retrieval Specialist (LLM)

Our AI agents need to know everything, fast. As our Deep Search Specialist, you’ll work on neural retrieval pipelines, knowledge graph design, and LLM augmentation for in-game and backend systems.

What You’ll Do

  • Build deep search systems for real-time retrieval and context injection
  • Fine-tune embedding models and vector search pipelines
  • Create and maintain custom knowledge graphs across player and agent data
  • Work closely with content and AI teams to ensure semantic fidelity

What You Bring

  • Experience with RAG (Retrieval-Augmented Generation)
  • Background in search ranking, graph databases, and LLM contexts
  • Proficient with FAISS, Pinecone, or similar vector stores
  • Strong understanding of tokenization, prompt injection defense
Read More
July 6, 2025By admin

Robotics & Embodied AI Engineer (Simulated Agents)

Our agents may live in-game, but they act like they’re in the real world. You’ll design and simulate embodied behavior, physics-informed AI, and robotics-inspired logic to give digital avatars lifelike reactions.

What You’ll Do

  • Create movement, interaction, and learning models for NPCs/agents
  • Simulate robotic control principles within game constraints
  • Apply sensor fusion logic to simulated 3D agents
  • Drive development of learning environments in Unity or Unreal

What You Bring

  • Background in robotics, control systems, or embodied AI
  • Experience with MuJoCo, Isaac Gym, or Unity ML-Agents
  • Real-world robotics experience is a plus
  • Bonus: you’ve done sim-to-real or real-to-sim transitions
Read More
July 6, 2025By admin

Conversational Designer – Agent Personalities & Dialogue

Agentic Tower’s agents aren’t just smart, they’re charismatic, funny, chaotic, and emotional. You’ll design the personalities, dialogue flows, and emotional range of our AI characters.

What You’ll Do

  • Build branching logic and prompt structures for agent personalities
  • Train agent-specific tones using fine-tuned LLMs
  • Design dynamic dialogues that adapt to player behavior
  • Work with the story and game teams to embed personality into every line

What You Bring

  • Experience in narrative systems, conversational UX, or LLM prompt engineering
  • A background in creative writing, psychology, or linguistics is a big plus
  • Deep interest in dynamic personalities and agent-human interaction
  • Experience with tools like Inworld, Character.AI, or LangChain

Read More
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