Robotics & Embodied AI Engineer (Simulated Agents)

Our agents may live in-game, but they act like they’re in the real world. You’ll design and simulate embodied behavior, physics-informed AI, and robotics-inspired logic to give digital avatars lifelike reactions.

What You’ll Do

  • Create movement, interaction, and learning models for NPCs/agents
  • Simulate robotic control principles within game constraints
  • Apply sensor fusion logic to simulated 3D agents
  • Drive development of learning environments in Unity or Unreal

What You Bring

  • Background in robotics, control systems, or embodied AI
  • Experience with MuJoCo, Isaac Gym, or Unity ML-Agents
  • Real-world robotics experience is a plus
  • Bonus: you’ve done sim-to-real or real-to-sim transitions
Job Type: Full Time
Job Location: Remote

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